This guide will walk you through everything you need to know to play in a PvP environment. The guide will cover everything fromtalent choices, PvP talents, gameplay and rotation, and useful racial bonuses. Itis most applicable to Arena content, but most talents and racial bonuses willwork in Rated Battlegrounds and skirmishes.
Not my guide all credits goes to Drugoth!
Just thought i'll post it here for the people that dont read the US forums Okay, so the fight is a council fight. Link to original thread: https://us.battle.net/forums/en/wow/topic/20753846216
If you have Will of Valeera this fight is trivial, managed to 1 shot it without dropping low.
Feels kinda dirty but hey, rogues don't play fair!
Aye, Valeera makes it a joke. You could probably win as low as ~880 if you have it.
It's an fcking joke, boss pops out of blind in the middle of it and slaughters + runes popping for 3 mil dmg without even running out of time. taking dmg from every direction makes it too hard to focus on keeping blinds up and dodging the real mechanics.
Did this a couple of hours ago and I'll tell my story, TL;DR at the end. This might help other 'lower' geared players.
Item level: 882 Legendaries: Duskwalker's Footpads Sephuz's Secret Talents I used: - Master Poisoner as usual - Subterfuge for triple garrote at start (maybe you could vanish during the fights for nightstalker rupture but I didn't try it, didn't wan to risk reset). - Vigor - Leeching Poison - Prey on the Weak (this row doesn't matter much) - Alacrity - Venom Rush I have valeera, but using that didn't work out dps wise. I've got kinda bad item level (882) and no CoF and such, which meant too little dps to break the shield over and over during the last ~50% boss hp when the rune guy goes grazy. The rune guy started shielding himself so often that I couldn't break it after a while (ran out of cds and also had to run away now and then during his cast, because of val'kyr or poison pools on ground etc). I noticed this after two tries. So.. I went with leeching poison instead which was enough to heal together with Crimson Vial when played safe. I also swapped in sephuz's secret instead of Will of Valeera, to proc it with a 1-3 cp kidney on off target to proc the haste when the rune guy starts casting with his absorb shield up. Just be sure to try having three ruptures up and a garrote at all times for energy regen (and more dmg). Alacrity helps a lot with energy regen too, at least it worked better for me than Agonizing Poison. I actually took more damage during the beginning than towards the end. It seems to get easier because of less runes on the ground and no hammers swinging around. It turns more inte a dps check with the constant shielding instead though, which is hard in a way too for low ilvl folks. I killed the rune guy before getting down the main boss to 20%, but they died pretty close to each other because of shared health pool and dots. TL;DR If you choose leeching poison and alacrity and keep up dots, you can do this without Valeera even with 'low'-ish ilvl (well personally I have 882, so maybe now THAT low). Save cds or procs etc for when the rune guy shields himself or you might fail to destroy it, especially later on when he does it more often. Don't pop everything on one shield, use one proc or cd per shield if you can. I rotated between Vendetta, Kingsbane and Sephuz's secret haste proc. You will take less damage as the fight goes on, but will also need to deal more damage to the rune guy because he will shield himself more often after a while. Be sure to have both rupture and garrote up on him. Play it safe, there's no enrage timer that I know of.
just finished the subtlety one.
907 ilvl, prydaz+shoulders weaponmaster subterfuge anticipation soothing darkness tangled shadow premeditation master of shadows bring flask, pots, food, rune and DRUMS! recommend you use either prydaz or will of valeera to be more tanky. both is probably overkill, and a dps legendary is very useful. use cloak if you have it, it is extremely powerful here. shoulders are also great. beyond that use whatever you've got, i guess. frost phase - kick frostbolt whenever appropriate. it doesn't really hit very hard anyway so it's kind of whatever, but might as well. - make sure you always hold 1 dance for the frost ring. when it goes off, dance and spam shuriken storm until the crystals die. if you have cloak this is trivial. arcane phase - kick him when he channels into the middle (forgot the name of the ability). you can stun him if you mess up and don't have kick when he does it. - don't get hit when he does the barrage of shadow bolts. - cloak+sprint the dream phase if they're up, otherwise dance and shadowstep+shadowstrike from mob to mob until you get back to him. when he reaches 10% hp, the fight ends and a demon spawns. demon - restealth and make your way over to him during the RP, equip shoulders+cloak if you have - prepot and drag him out to the edge immediately - when he channels, DO NOT KICK (leave if you do to keep your rune). sprint and run as far away as you can. when the adds spawn nightblade all 3 and shuriken storm evis until they die. - after the first adds, pop lust and cds and go to town on the boss. - handle second adds the same way - just before you run out of space, the boss will enrage. use evasion. - kill him before you run out of space and die. it's pretty difficult and requires both good gear and proper execution.
Who do you focus from the 3 mobs? The boss or 1 of the adds?
Who do you focus from the 3 mobs? The boss or 1 of the adds? I kept ruptures up on all three as often as I could, and garrote on the rune guy (spellcaster). He'll start putting up his shield way more often after a while, so I mainly focused him while having ruptures on the other ones too. Leeching so I could heal, and personally used alacrity for the extra energy regen. Then rotate vendetta, kingsbane and any other proc/cd you may have to make sure you have damage to break the shield each time he starts that long cast. If you have cloak ready you can use that if you can't break a shield in time. I see that you have CoF so maybe it will be easier to rotate cds for each shield.
I get them to 70% then I end up failing to mechanics, and I have the lego pants. 17 trys and its so frustrating >.< lol
05/04/2017 08:30Posted by Djenghiskahn
Who do you focus from the 3 mobs? The boss or 1 of the adds?
Subtlety Rogue Mage TowerI kept ruptures up on all three as often as I could, and garrote on the rune guy (spellcaster). He'll start putting up his shield way more often after a while, so I mainly focused him while having ruptures on the other ones too. Leeching so I could heal, and personally used alacrity for the extra energy regen. Then rotate vendetta, kingsbane and any other proc/cd you may have to make sure you have damage to break the shield each time he starts casting that aoe. If you have cloak ready you can use that if you can't break a shield in time. I see that you have CoF so maybe it will be easier to rotate cds for each shield. Ty i will try this later on today:)
ok this is how you do it
mark mellee with X boss Skull and focas on him to blind blue for the caster Keep bleed on caster and mellee at all time dont put bleed on boss in the beggining of the fight not to intrupt the blinds. make sure that you keep boss blinded in middle when ever you do blind. Make sure you use blind before the boss is using his ability and wait on the second blind abit so its effrct is not less in duration. melee you can't blind however you can kidny when he enrages or does his rotating ability. melee you can use evasion on and before in ends you can use kidny and run away. always keep rapture, grotte and save one cd for the caster when he does bubble. always make sure that you move the caster abit away from the green floor to have access to when he bubbles again. when you notice that the boss is no longer doing his aoe ability you can keep blind up when ever he is out of it and even rapture him if u needed. always use your crimsin vail when its ready. always keep the fight in middle to be able to run over the purple shrinking circle if you were not able to remove thge shield on the caster you can use shadow clock to avaid its cast. you can also avoid the wall of birds that comes on you by either shadow clock or evaisin I am not sure. I used both on one of my try's and I didnt get any damage. good luck I hope I mentioed all things there is.
Blind removes all damage over time effects from the target.
I guess I did it the hard way then lol
Runes can spawn outside of the arena if you get the runeseer next to the edges.
That's literally my only comment about this fight. It's not even 'poor imp/icicle luck' [agatha/xylem], it's 'get dicked on, son'.
Is it me or the challenge revealed that leeching poison is too weak? I barely noticed a difference in terms of survavibility.
This challenge felt more tailored for enhancement shamans. They have more passive healing, healing rain talent and the ones I discussed with told me they could cheese most of the mecanics that one shot us. Is it me or the challenge revealed that leeching poison is too weak? I barely noticed a difference in terms of survavibility. leeching poison is plenty, it's about 100k hps there. what mechanic one shots you? i thought the assassination challenge was pretty easy compared to outlaw and subtlety, both of which are much more difficult. there is no real gear check and the mechanics are simple to understand and execute.
Last phase , Faljar's attack if I haven't bursted the bubble fast enough to interrupt it. I read that CoS mitigated that but did not work for me. Other times it's the dark valkyrs charge. Feint is supposed to mitigate it if I haven't been fast enough to reach the gap or I misjudged it. I think I'm in the safe spot, but I am not. But last trys I did , my deaths were more due to the combined auto attacks, leeching poison being not enough to outheal them and prydaz stopping to proc; I have no idea why I am so low in last phase, despite sygryn only empowering faljar and being blind as much as possible so she cannot cast her spear. It's not too bad, I'll get back there with more gear, I was seeing last phase quite often. I feel once you have passed the valkyrs+bersek+exploding runes phase on the floor combo, it gets easier.
!@#$ you and your stupid challenge. Sick %^-*s
English (EU)
Americas & Southeast Asia
Europe
Korea
Taiwan
China
©2019 Blizzard Entertainment, Inc. All rights reserved.
All trademarks referenced herein are the properties of their respective owners.
en-GB
General Information
PvP Rogue Guides
1Subtlety Rogue PvP Guide2Assassination Rogue PvP Guide3Outlaw Rogue PvP Guide
1. Spec Overview / Place in the Current Meta for Assassination Rogues
Assassination Rogues have the strongest consistent damage out of all threeRogue specializations. With an emphasis on poisons and using them forsustained damage, they are a threat to all classes. This strong sustaineddamage in combination with stuns, Blind, and countless other forms ofcrowd control means the Assassination Rogue has some of the best control a speccan have.
1.1. Strengths of Assassination Rogues
1.2. Weaknesses of Assassination Rogues
The stat priority for Assassination Rogues in PvP is as follows:
Agility is the best stat in all situations. Haste is the strongest secondarystat at all times due to it reducing the Global Cooldown on abilities andincreasing your attack speed.
2. Azerite Essences for Assassination Rogues
Essences allow players to customize their characters while adding a new abilityto use. This section will cover the best overall Azerite Essences forAssassination Rogues in PvP. For a general guide to all the essences, as well ashow to obtain them and increase their ranks, check out ourEssence Guide.
2.1. Major Essences
Memory of Lucid Dreams increases your Energy regeneration by 100% for 12seconds. This is by far the best Major Essence you can have as an AssassinationRogue. More Energy regeneration results in being able to use moreMutilates and this will allow you generate Combo Points quicker whilethis is active.
Concentrated Flame gives you a Major Power that blasts the target fordamage. Each time you use this ability, it increases the damage dealt by 100%and stacks up to 2 times. If you do not have Memory of Lucid Dreams, this is asolid Essence that deals good single target damage.
2.2. Minor Essences
In addition to having a Major Essence, you can choose two Minor Essences toplace in your neck at Heart of Azeroth Levels 55 and 65.
Vision of Perfection reduces the cooldown of Vendetta.This is a good choice because most players will line up theirGladiator's Medallion with your Vendetta (both have 2 minute cooldowns).This trait gives you a small window to use your burst cooldowns on a player thatwill not have a trinket.
Conflict and Strife grants a very powerful Versatility Minor Power.Not only do your spells have a chance to give you Versatility, but any loss ofcontrol to your character does too. This means that, if teams stun you and try toswap to you, you have additional Versatility and take less damage.
3. Azerite Traits for Assassination Rogues
Azerite traits are unlocked in you helm, shoulders and chest. With eachAzerite level in your neck, you get closer to unlocking the center trait inyour gear. These traits vary from increasing damage of certainabilities to helping increase your survivability. Depending on what traits youuse, it can completely alter your playstyle and what talents you should beusing.
3.1. Outer Rings
Below are the best Outer Ring traits.
Assassination Rogues do not depend on one single trait to increase theirdamage. Instead, they want a mix of the above traits.It is crucial to have Shrouded Suffocation in at least one piece ofAzerite gear. This gives you an additional Combo Point and Garrote willdeal additional damage when used from Stealth.Scent of Blood, Twist the Knife, andDouble Dose all increase your overall single target damage.Nothing Personal significantly increases your burst damage.
3.2. Middle Ring
Below are the best Middle Ring traits.
The Middle and Inner rings are important for additional damage.Elemental Whirl, Overwhelming Power, andEarthlink give an increase to your stats. These are minor statboosts, but still increase your damage. Heed My Call will helpincrease your single target pressure.
3.3. Inner Ring
Below are the best Inner Ring traits.
All of these traits give you additional ways of surviving. These are allpassive, but are crucial to have.
4. Gear Recommendations4.1. General Guidelines
In general, Assassination Rogues want to get trinkets that line up well withVendetta. These trinkets can have a passive or on-use effect. Thestat you want to be increasing is Agility. The reason you want to increaseAgility is because it drastically increases your overall damage output.
To be successful in 3v3 arena, you need to have at least 2 pieces of gearwith either Scent of Blood or Shrouded Suffocation.You will also want either Heed My Call orOverwhelming Power in the second tier.
Below, we list the items that have these traits.
4.1.1. Helms
4.1.2. Shoulders
4.1.3. Chest
4.2. Recommended Items
Notorious Gladiator's Maledict is absolutely the best trinket you canhave. The on-use damage and healing absorption is capable of forcing defensivesby itself. This can be used by itself or while you are using your burst rotationto force multiple cooldowns out of enemy teams.
Notorious Gladiator's Safeguard is a mandatory trinket if you think theenemy team can swap to you and kill you. This provides an additional defensivefor when you drop to low health. If you do not think a team will swap to you andkill you, you can use replace this one with any of the trinkets below.
Notorious Gladiator's Badge is strong for the versatility and the on-useAgility effect. The 2-minute cooldown lines up well with Vendetta.
Notorious Gladiator's Insignia has a good amount of Versatility on it andhas a passive effect. This effect increases your Agility. This increases yoursustained damage.
Darkmoon Deck: Fathoms is not an item you get from PvP. Instead,you will have to look at the auction house or find an someone with theInscription profession. This trinket also gives a passive effect. You cannotcontrol the proc, but the damage this trinket can do is substantial. You willquickly notice a large increase to your overall damage.
Notorious Gladiator's Medallion is good because of the on-use Versatilityeffect. This increases your overall damage and lines up well with your burstcooldowns.
4.3. Weapon Enchant
Enchant Weapon - Quick Navigation andEnchant Weapon - Masterful Navigation are the best weapon enchants. You willbe duel wielding weapons and having one of each of these enchants on yourweapons. These enchants give you a strong Haste and Mastery buffthat can be crucial in multiple ways. Both of these procs increase yourdamage output and are great if you can line it up with your burst.
Sequencing music is no easy task. Ableton 10 how to authorize crack windows reddit youtube. Advocating, asking for, or giving advice on how to pirate is prophibited. Rules:., for it loves you.Try to post about Ableton stuff. Try not to post about non-Ableton stuff.Participate in good faith and avoid being mean, condescending, or outright insulting other users.No piracy. So we're here to help.Feel free to volunteer great resources you find on the net regarding writing music, the Ableton DAW, or tutorials and the like.
5. Regular Talents for Assassination Rogues
While the above table provides a generally accurate overview of theviability of talents, some finer points are discussed in the sections thatfollow, and we recommend you read those for a deeper understanding.
5.1. Tier 1 (Level 15) Talents
Master Poisoner is the best choice in this tier. As most of yourdamaage comes from your poisons, this talent greatly increases your overalldamage output.
5.2. Tier 2 (Level 30) Talents
Subterfuge is the best choice in this tier. This talent gives youmore control when you leave Stealth. You can use multipleCheap Shots or Garrotes on enemy teams. Garrote willnot have a cooldown and an 80% increase in damage.
5.3. Tier 3 (Level 45) Talents
Marked for Death is the best choice in this tier. This is a veryversatile talent and crucial for your utility. This talent can be used inmultiple situations. For example, you can use Marked for Death for an instantKidney Shot on an enemy. If you want to be even more aggressive with it,you can use it on an Envenom.
5.4. Tier 4 (Level 60) Talents
Elusiveness is an all-around solid choice, and the best talent inthis tier. Just make sure to use Feint before you think you are aboutto get stunned or when the enemy team uses their burst cooldowns.
5.5. Tier 5 (Level 75) Talents
Internal Bleeding is the best choice in this tier. This gives youan additional Bleed and makes Kidney Shot a very crucial stun to use onyour main target.
5.6. Tier 6 (Level 90) Talents
Toxic Blade is the best choice in this tier. This increases youroverall sustained damage dramatically and is very strong when using offensivecooldowns.
5.7. Tier 7 (Level 100) Talents
Poison Bomb is the best choice in this tier. Although you cannotcontrol the proc from this talent, you will be using Envenom andRupture often and will see it often. This is a solid talent to increaseyour sustained and burst damage.
6. PvP Talents for Assassination Rogues
You can choose 3 of the following PvP talents. Each ofthem has their uses, but some are better for certain strategies than others.The top three choices are the most useful, but can be replaced with other PvPtalents, depending on your team's goal.
Smoke Bomb creates a cloud around you. Enemy players who are outsidethe cloud will not be able to target anyone inside of it. This talent ismandatory for multiple reasons. The first is to land a kill while your targetis stunned without a trinket. The enemy healer will not be able to heal and youwill easily secure a kill while Smoke Bomb is active. The second is to stopincoming spells. This is not done often, but you can use Smoke Bomb on yourhealer to prevent enemies from crowd controlling them. It all depends on thesituation, which is why this PvP talent is so good.
System Shock reduces the enemy's movement speed by 90% when you usean Envenom with 5 Combo Points on a target with Garrote,Rupture, or any lethal poisons. This is great for keeping a mobiletarget from kiting your damage or to peel for teammates that are introuble. This is also a good choice to play when your main target is the enemyhealer.
Maneuverability makes Sprint suppress allmovement-impairing effects for 4 seconds when used. This is a great talentversus teams with multiple slows. You should take this versus classes likeMages and Death Knights. You can replace Honor Among Thieves with thisPvP talent.
Mind-Numbing Poison causes your Deadly Poison andWound Poison to also apply Mind Numbing Poison. This will cause theenemy to take damage every time they cast a spell. This should be taken whenyour primary target is a caster. You should replace Maneuverabilitywith this PvP talent.
Creeping Venom makes your Envenom applyCreeping Venom, dealing Nature damage over 4 seconds. Creeping Venom'sduration is refreshed when the target moves. This is a great talent versusclasses that have high mobility. Feral Druids, Monks, Rogues, and Hunters areexamples of classes you should take this talent against. You can replaceManeuverability with this PvP talent.
7. Racial Bonuses
Racial bonuses can provide interesting PvP benefits. Here are the bestraces to choose for each faction.
7.1. Horde
The passive Orc racial bonus (Hardiness) is also great if you findyourself being stunned a lot and having a hard time against melee classes.
7.2. Alliance
The Human racial bonus (Every Man for Himself) is a great way to getout of stuns. This helps with survivability and when kiting away fromplayers.
The Dark Iron Dwarf racial bonus (Fireblood) is a great defensiveand can also increase your burst damage. You also have a passive physicaldamage reduction in the form of Forged in Flames.
8. Playstyle for Assassination Rogues
The Assassination Rogue has two roles in PvP: shutting down casters/healerswith relentless mobility and crowd control and having strong sustained damageoutside of burst cooldowns. With high damage, high control and great sustaineddamage, this is one of the top PvP specs for Rogues.
To lock down healers, you will aim to push in and get crowd control on thehealer (Sap, Blind when they do not have trinket,Kidney Shot or Cheap Shot).
The ability to deal sustained damage is what makes Assassination Rogues sodeadly. They have the ability to damage an enemy down to below 50% withoutusing a single cooldown. It is at this point that they can stun you and usetheir burst rotation.
8.1. Before Gates Open
Have a plan for who you will be mainly using your crowd control on. Roguecrowd control is powerful, but dealing any damage to the target and will breakand waste it. Also, remember to enter Stealth and apply yourWound Poison and Crippling Poison.
8.2. Offensive Rotation8.2.1. The Opener
The opener refers to your team's opening crowd control chain and damage doneas soon as you get out of the gates. The main goal in the opener is to forceyour enemies to use their cooldowns.
If the enemy healer uses their trinket in the opener, they are in trouble.Blind is one of the most devastating crowd control abilities in thegame, with very few ways of getting out of it without having a trinket. SaveBlind for when the enemy healer does not have their trinket. You canfollow this up with a Vanish to Sap the enemy healer.
If an enemy DPS uses their trinket, you can crowd control the healer andstun the DPS without a trinket. This means they can be burst down in a stun andpossibly killed.
When opening, always try to Sap the enemy DPS player who is tryingto bring you out of Stealth,then Sap the healer. Then, use yourburst rotation. After you are done with yourburst rotation, perform your sustained damage rotation until your burstabilities are available again.
This is the rotation you should use on your target at the beginning of thegame. This opener stuns your target and applies your bleeds.
After this the rotation is a priority list of things you should be doing.Make sure you are maintaining your Rupture and Garrote onyour main target. Use Mutilate to generate Combo Points for theseabilities. If your main target has these Bleeds already and they can be stunned,use your Toxic Blade and Kidney Shot your main target. You canthen generate Combo Points to use Envenom.
8.2.2. Burst Damage
When you have the enemy healer in crowd control and you are trying to killan enemy, you use your burst damage.
Important note: If you are using Cheap Shot instead ofKidney Shot while using your burst cooldowns, you can useMarked for Death for a Kidney Shot on the healer for additional crowdcontrol. This is the versatility of Marked for Death. It can be used aggressivelyon a second Envenom or you can use it for additional crowd control.
8.2.3. Sustained damage
Sustained damage is damage you do when your burst cooldowns are notavailable.
8.3. Defensive Techniques
Cloak of Shadows is a strong defensive cooldown when playing againstcasters. Use this when in trouble against caster teams and run to your healeror re-enter Stealth.
Evasion is a strong defensive when playing against melee. This grantsyou 100% Dodge chance. Use this when the enemy team has melee and is focusing you.
Vanish is a very versatile ability. You can use this offensively, touse Cheap Shots and Garrotes on enemies, or defensively. If you are overextendedor need to get away quickly, use Vanish to get away from the enemy team.
Feint (with the Elusiveness talent) grants you a flat 30%damage reduction from everything. This is a buff that should be active on youat all times. A Rogue is very weak against stuns, so having Feint up whenstunned greatly increases your chance of surviving heavy damage from the enemyteam.
Crimson Vial is the trickiest, but most useful defensive ability aRogue has. If you feel a hard swap onto you or you are about to be stunned,use Crimson Vial. Using this efficiently can enable you and your teammates tosave your other cooldowns.
9. Best Team Compositions for Assassination Rogues
Now that you have the correct talents and understand your damagerotation, it is time to step into the Arena with your team. Assassination Rogueswant to stay aggressive and get a kill on an enemy without a trinket usingKidney Shot and Vendetta.
9.1. 2v2 Arena
In 2v2 Arena you will be focusing on single target damage. Depending on whathealer you are playing with, use Cheap Shot on the enemy healer tosetup crowd control. For example, if you are playing with a Discipline Priest,you should use Cheap Shot on the enemy healer so your Priest can get closeenough to use Psychic Scream.
Mercedes audio 50 aps bluetooth iphone 6s. Here is a list of the best team compositions for 2v2:
9.2. 3v3 Arena
Your role in 3v3 is similar to 2v2 Arena. You will likely be focusing onmaximizing your single target damage. If you are playing against a healer thatis not mobile (Discipline Priest, Holy Paladin, or Restoration Shaman), you canopen on them and try to force a trinket or major defensive. If the enemy healertrinkets, you can use Blind with your next setup. Your overall goal isto focus an enemy without a trinket. When you and your teammate have damage,use Cheap Shot on the enemy healer. After this, use Kidney Shoton your kill target and continue with your burst rotation. It is important tonote that Rogues are very easy to kill in 3v3 Arena. Make sure you aremaintaining your Feint buff and play defensively when your team doesnot have much damage.
Here is a list of the best team compositions for 3v3:
10. Useful Macros for Assassination Rogues
Macros are crucial to be successful in PvP. They allow players to useabilities on enemies without having to target them. This helps increase overalldamage/healing and general awareness in the arena. Here are a few macros thatall Assassination Rogues can benefit from.
10.1. Shadowstep + Kick Focus Macro
Using this macro will use Shadowstep on your focus enemy.If you press this macro again, it will use Kick on your focus target.This makes it easier to interrupt an enemy while staying focused onyour target.
10.2. Blind Focus Macro
Put an enemy on focus and this macro will use Blindon that player while you are still focused on your target.
10.3. Kidney Focus Macro
Put an enemy on focus and this macro will use Kidney Shoton that player while you are still focused on your target.
10.4. Sap Focus Macro
Put an enemy on focus and this macro will use Sapon that player while you are still focused on your target.
10.5. Stealth Macro
This makes it so when you use Stealth it will not cancel if youclick it a second time.
11. Changelog
Show less
PvP Rogue Guides
1Subtlety Rogue PvP Guide2Assassination Rogue PvP Guide3Outlaw Rogue PvP Guide
Other PvP GuidesAssassination Rogue PvE GuidesBfA GuidesPatch 8.2 Profession Changes
ABOUT THE AUTHOR
This guide has been written by Mysticall,a seasoned PvP player who has repeatedly achieved Arena Master and 2500 rating.You can watch his stream on Twitch, and you canalso check out his YouTubechannel.
VISIT FORUMS
Description:
This mod will add support for single player challenges such as Proving Grounds and Broken Shore Mage Tower scenario to Deadly Boss Mods (DBM).
Features:
Requirements:
Requires Deadly Boss Mods (7.2.3 alpha or higher)
Support:TODO:
About Project
Created Jul 15, 2013
Total Downloads3,393,863
CategoriesMembersComments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |